The mosaic can be considered as a level of the ecological matrix, the results of interactions between processes originated by organisms.
Mosaics are created by processes that interact at a specified level of complexity like the projection of a slide on a wall. To produce the image we need two things: the transparency of the projector screen and a surface on which to reflect the beam.
In most cases the mosaic that we observe is the overlap of many "projectors," and we can't distinguish the originating projectors, can't separate the different beams. This example could seem too simplistic, but, if you use this to continue the exploration of the nature of each mosaic, you can arrive at more interesting conclusions.
First of all, every projector could be a process and the wall a species. In this way, every species interacts with that process (beam) accordingly the different perception genetically driven.
Every species can be imagined at different distances from the projector intercepting more or less light and focused patterns. In this way we can introduce the scaling properties of each species and, instead of focusing a projector, we focus a species moving back or up.
We can translate this metaphorical representation of a reality:
1. Every species perceives the environmental complexity in a specific way.
2. Such complexity represents the context in which every species is embedded.
3. The level of definition of the flux of information that is originated from the matrix depends on the internal amplitude of the eco-receptors.
4. The eco-receptors cover all the functions of a species and can be associated with the vectors of the multidimensional niche.
5. The presence of a species close to another that has been recognized as a realized niche effect can be interpreted as an interference pattern.
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